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Mining Entrance Environment. [Exterior/Interior (MLO) for GTA V]

This is a mining entrance environment fully designed by me. I worked on the full concept, level design, overall visual style, logo, and small details. The environment includes the main entrance area, a foreman cabin, and full prop dressing across the scene.

Entrance Area:
I worked on the landscape and adjusted it to fit the new design. The mine entrance was created and integrated into the terrain. I edited geometry, vertex colors, UVs, and collisions (regular and high poly setup). New materials were created for the rock inside the mine. I also added new textures, including wood and metal. Lighting was set up to support the mood and depth of the scene.

Foreman Cabin (MLO):
The foreman cabin includes both exterior and interior as a full MLO setup. It contains an office, locker room, and equipment storage. The interior uses portals and custom props. Both standard GTA props and custom-made assets were used. Additional details and decals were added for realism. Custom textures were created specifically for this space.

Mapping location:
The environment was filled with props based on context and gameplay needs. Placement follows logical level design rules to support the mining setting and make the scene feel alive and believable. The project was completed according to technical requirements and design goals.

Short environment flythrough video

Mining Entrance Area

Mining Entrance Area

Mining Entrance Area

Mining Entrance Area

Mining Entrance Area

Mining Entrance Area

Overview

Overview

Side view (Day)

Side view (Day)

Side view (Night)

Side view (Night)

Side view (Day)

Side view (Day)

Side view (Night)

Side view (Night)

Foreman’s office interior

Foreman’s office interior

Foreman’s office interior

Foreman’s office interior

Foreman’s office interior

Foreman’s office interior

Foreman’s office interior

Foreman’s office interior